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SH4ZAM! 0.1.0
Fast math library for the Sega Dreamcast's SH4 CPU
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| ▼ include | |
| ▼ sh4zam | |
| shz_cdefs.h | Preprocessor definitions and macro utilities |
| shz_cdefs.hpp | C++ wrappers for preprocessor definitions and macro utilities |
| shz_circle.h | Algorithm to speed up circle drawing |
| shz_circle.hpp | C++ bindings to SH4ZAM C-based Circle API |
| shz_complex.h | Complex number API |
| shz_complex.hpp | Complex number C++ API |
| shz_matrix.h | API for operating on MxN matrices within memory |
| shz_matrix.hpp | C++ routines for operating on in-memory matrices |
| shz_mem.h | Memory API |
| shz_mem.hpp | C++ Memory API |
| shz_quat.h | Routines for operating upon quaternions |
| shz_quat.hpp | C++ routines for operating upon quaternions |
| shz_scalar.h | General-purpose scalar math routines |
| shz_scalar.hpp | C++ scalar math API |
| shz_sh4zam.h | Aggregate include file for C API |
| shz_sh4zam.hpp | Aggregate include file for C++ API |
| shz_trig.h | Trigonometry functions and macros |
| shz_trig.hpp | C++ trigonometry API |
| shz_vector.h | Vector types and operations |
| shz_vector.hpp | C++ Vector types and operations |
| shz_xmtrx.h | Active Matrix API |
| shz_xmtrx.hpp | C++ Active Matrix API |