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SH4ZAM! 0.1.0
Fast math library for the Sega Dreamcast's SH4 CPU
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#include "shz_mem.h"

Go to the source code of this file.
Namespaces | |
| namespace | shz |
Functions | |
| void * | shz::memcpy128 (void *dst, const void *src, size_t bytes) noexcept |
Variables | |
| constexpr auto | shz::dcache_alloc_line |
| constexpr auto | shz::memcpy |
| constexpr auto | shz::memcpy1 |
| constexpr auto | shz::memcpy2 |
| constexpr auto | shz::memcpy4 |
| constexpr auto | shz::memcpy8 |
| constexpr auto | shz::memset8 |
| constexpr auto | shz::memcpy32 |
| constexpr auto | shz::memcpy64 |
| constexpr auto | shz::memcpy2_16 |
| constexpr auto | shz::memset2_16 |
| constexpr auto | shz::memcpy4_16 |
| constexpr auto | shz::memswap32_1 |
| constexpr auto | shz::memswap32_1_xmtrx |
| constexpr auto | shz::sq_memcpy32 |
| constexpr auto | shz::sq_memcpy32_xmtrx |
| constexpr auto | shz::sq_memcpy32_1 |
| constexpr auto | shz::sq_memcpy32_1_xmtrx |
C++ Memory API.
C++ wrapper API for copying, assigning, and working with memory.
Definition in file shz_mem.hpp.