SH4ZAM!
0.1.0
Fast math library for the Sega Dreamcast's SH4 CPU
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shz_circle.hpp
Go to the documentation of this file.
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/*! \file
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\brief C++ bindings to SH4ZAM C-based Circle API.
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\ingroup misc
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\author 2025 Falco Girgis
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\copyright MIT License
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*/
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#
ifndef
SHZ_CIRCLE_HPP
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#
define
SHZ_CIRCLE_HPP
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#
include
"shz_circle.h"
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namespace
shz
{
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//! C++ wrapper around shz_circle_matrix.
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constexpr
auto
circle_matrix
=
shz_circle_matrix
;
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}
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#
endif
shz
Namespace enclosing the SH4ZAM C++ API.
Definition
shz_cdefs.hpp:21
shz::circle_matrix
constexpr auto circle_matrix
C++ wrapper around shz_circle_matrix.
Definition
shz_circle.hpp:17
shz_circle_matrix
shz_vec4_t shz_circle_matrix(unsigned int order, float factor) SHZ_NOEXCEPT
Get the transform matrix to speed up circle drawing.
include
sh4zam
shz_circle.hpp
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