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SH4ZAM! 0.1.0
Fast math library for the Sega Dreamcast's SH4 CPU
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Go to the source code of this file.
Data Structures | |
| struct | shz::xmtrx |
Namespaces | |
| namespace | shz |
C++ Active Matrix API.
This file provides an API built around manipulating and performing calculations using the SH4's "current" 4x4 matrix, which is held within a secondary back-bank of 16 single-precision floating-point registers.
Definition in file shz_xmtrx.hpp.